Walk of Echoes Opens Up in FFXI June Update

Posted on 16 June 2010 by Allen Powers

The first section of the fabled Walk of Echoes area–previously just seen through cut-scenes in the Wings of the Goddess expansion–will finally be accessible to Final Fantasy XI players in next week’s June version update. According to Square Enix, this new content will bring “thrilling new battlefields tailored…to seasoned veterans” and players will have to clear progression, cage-style fights.

Set in a lost and timeless realm, Walk of Echoes is teeming with monsters who stand guard against intruders. Heroes must engage enemies in succession, but Square Enix has dropped the restriction for claiming battlefields, allowing other players to join the fray as long as the participant limit isn’t breached.

Cooperation may not be a bad idea, considering the rewards at stake, which include synthesis materials for all-new level 76 and above equipment. As you may know, the version update will lift the level cap to 80 and is the first of several adjustments to expand character progression to level 99.

While all participants have a random chance to win dropped loot, vanquishing foes within the time limit and contributing more to the group effort will yield better bounty. But newbies, hold your chocobos! Only level 70 or above characters can participate in the Walk of Echoes battlefields and should have completed up to the “Cait Sith” mission in Wings of the Goddess. So earn your marks first and leave this creepy dungeon to the veterans.

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